![]() ![]() "It feels like a poke in the eye, and it feels like they're continuing to poke in the eye. He claims Facebook is not paying the judgment. He was never in it for the money, just answers.īut it’s still not over. He also added that had the company responded to him early on, he would've dropped the lawsuit. He says he was told by a Facebook attorney that his account had been hacked. "I felt a little bit vindicated, and they activated my account again," he said. A judge ordered that Meta pay him $50,000. So, by default, Jason Crawford, a Columbus, Georgia lawyer, won. The company didn’t even bother responding to it. But nothing happened.Ĭlearly frustrated he told us, "It was as if I didn't exist and Facebook was operated by a bunch of ghosts or something."īut Facebook’s legal team not only ignored him but also the lawsuit. Someone to clear up this false allegation and give him his account back. Ya know, all that kind of stuff that I wasn't willing to let a bunch of bullies take away from me for no reason," he told the Fox 5 I-Team. "I had, I don't even know how you quantify it, pictures, videos, posts that you know come up as memories that I like to look at from time to time. The August 2022 complaint calls Facebook "negligent" for no longer allowing him access to his account "based on a violation that did not occur." So he walked downtown to the nearby courthouse and sued Meta. Crawford, now ignored, had a hand he could play. At least tell me what I did wrong."īut Mr. "I just think it's bad business practice. Certainly, the West Cost tech company would have someone who would talk to him. This material may not be published, broadcast, rewritten or redistributed without permission.Facebook is owned by Meta Platforms, and it also runs Instagram and WhatsApp. Meta already has announced the next Quest headset will cost $500 as a way to get more people to buy it before the Vision Pro is released and now is taking steps to get preteens on board.Ĭopyright 2023 The Associated Press. The high-end headset, priced at $3,500, received enthusiastic responses in carefully staged demos, but it won't be in stores until some time early next year. What's more, Meta is facing formidable new competition from Apple, which last week unveiled a headset called Vision Pro that's capable of thrusting users into virtual settings, too. The Meta division that oversees the Quest headset and metaverse lost $13.7 billion last year while bringing in $2.2 billion in revenue. The metaverse so far has mostly been a digital ghost town, even though millions of Quest headsets have been sold. One section of the guide cites "a growing body of research examining the positive effects of VR in medical/clinical contexts, including interventions to support the development of social competence skills, to distract from painful or anxiety-inducing medical procedures, and to support specific skill development in specialized populations," such as children with cerebral palsy.īy expanding the potential audience for the Quest, Zuckerberg appears to be taking another significant step toward his goal of sculpting the metaverse into a sphere that eventually will be as popular as Facebook and Instagram have become since he started the company in a college dorm room nearly 20 years ago. The company also is providing parents with extensive guidance when assessing whether they should allow a 10- to -12-year-old to use a virtual reality headset. "We're building this with our Responsible Innovation Principles and our commitment to building safe, positive experiences for young people at the forefront," Meta wrote in the blog post. Other safeguards will include setting all preteen accounts to a private setting by default and a pledge not to show them any ads that generate most of Meta's revenue. ![]() Preteens won't be able to have a Quest account without explicit approval from their parents and all apps used on the platform will require parental consent, too, according to the company, which is recommending the younger age group be limited to a two-hour daily time limit on the headset. In its blog post, Meta said that parents will retain control over their children's accounts for the Quest 2 and Quest 3 headsets and promised that preteen access will be limited to “age-appropriate” apps deploying virtual reality, or VR. ![]()
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